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DZconfig

Manage DayZ configs visually, then generate clean server ready files.

DZconfig gives every DayZ config file its own editor. Change loot in types.xml, tune events, build traders, and adjust Expansion, weather, and spawn settings with real forms instead of raw XML. When you're ready, download your files, upload them yourself, or push them straight to your server. Made a mistake? Roll it back in one click.

54 editable file types
2,655 vanilla classnames
15 categories
63 subcategories

Modify all your DayZ server config files

types.xml events.xml cfgeventspawns.xml cfgspawnabletypes.xml cfgrandompresets.xml cfgplayerspawnpoints.xml cfgeconomycore.xml cfgweather.xml globals.xml messages.xml cfggameplay.json Trader_*.json Market_*.json AILoadout_*.json ContaminatedArea_*.json Airdrop_*.json

Edit every config file your DayZ server actually reads.

These are the files that live in your mission folder. Load them into DZconfig and you get an editor built for each one: spawn counts, flags, usages, tiers, tags, events, weather, gameplay rules, every value becomes a proper field you can change. DZconfig writes each file back in the exact structure your server expects, so nothing gets corrupted.

Old

mpmissions/
dayzOffline.chernarusplus/
cfgeconomycore.xml XML
cfgeventgroups.xml XML
cfgeventspawns.xml XML
cfgplayerspawnpoints.xml XML
cfgrandompresets.xml XML
cfgspawnabletypes.xml XML
cfgweather.xml XML
cfggameplay.json JSON
init.c C
mapgrouppos.xml XML
db/
economy.xml XML
events.xml XML
globals.xml XML
messages.xml XML
types.xml XML
env/
zombie_territories.xml XML
hare_territories.xml XML
TraderPlus/
TraderConfig.txt TXT
profiles/ExpansionMod/
Settings/
GeneralSettings.json JSON
MarketSettings.json JSON
AirdropSettings.json JSON
New db/types.xml · AKM unsaved

cc47555b-72eb-4efc-9328-0a826fe698cb

AKM

enabled favorite public

Spawn counts, lifetimes, and quantity ranges become real Type fields. Drag a slider or type a value, and DZconfig saves just this row while leaving the other 12,417 exactly as they were.

Economy values avg from 1,240 community servers
15
-1 avg 10 250
8
0 avg 5 250
1800
0 avg 2400 14400
100
0 avg 100 500
Quantity & lifetime
14400 4h 0m
0 avg 2h 1h 12h 45d
disabled
quantmin-1
quantmax-1

Both -1 — quantity ranges off for this classname.

Flags
count_in_cargo
count_in_map
count_in_hoarder
count_in_player
crafted
deloot
Category & tier
category weapons
tag floor
value (tier) Tier3Tier4
Usage
Military Police Hunting Search usages…
Last edit 2m ago · rollback available Revert Save row

Every edit is saved, and any mistake can be undone.

DZconfig records every type, event, trader, and Expansion change against the instance it belongs to, so you always know who changed what and when. On Platinum, that history is unlimited and you can roll any change back with a single click.

M4A1 · nominal 710 Update
InfectedArmy · nominal 5065 Update
Trader_City · PlateCarrierVest_Green added Create
cfgweather.xml · storm density 0.650.40 Rollback
Bulk update · 310 Civilian rows Bulk

Import your files, edit them, send them back.

It's the same workflow you already run on your host. The difference is you skip the manual FileZilla uploads and never have to wonder whether the server actually picked up your changes.

Import or seed your files

Upload your current files, pull from FTP/SFTP, or seed a fresh instance from defaults.

Upload XML
SFTP pull
Defaults
Share code
Mod preset
Clone

Edit with file-aware forms

Each editor matches the file it generates, so one change never silently breaks a sibling file.

types.xml nominal, min, restock
events.xml DynamicEvents + children
Trader files sellers, prices, currencies
cfgweather.xml storms, fog, wind

Generate the bundle

Run the generators and watch each file build into clean, server-ready output you can trust.

types.xml
events.xml
cfgeconomycore.xml
cfgweather.xml

Deliver to your server

Push straight to the host, download the bundle, or pull through the API on Platinum.

SFTP push to host
FTP push to host
Download .zip manual upload
API pull Platinum

The config file jobs that used to eat your evening, done in minutes.

Bulk-edit hundreds of rows by category or tag. Run AI analysis on your real types.xml. Compare against a backup, simulate loot before you commit, and prune items with a preview first. Every tool works on your instance and gets logged, so you can always see what it changed.

BULK Bulk update Filter by category, tag, or usage and patch nominal/min/lifetime/restock in one pass
GENERATE Smart generator Generate a balanced types.xml from category + classname presets
AI AI analyze Run AI heuristics over your types.xml and surface issues + suggestions
DIFF Compare XML Diff two types.xml files row by row, with mod-aware tolerance
EDITOR Typhoon editor Edit a single type with category, subcategory, classname, and presets visible
SIM Loot simulator Project spawn distribution from current nominal/min counts
COMPARE Item comparison Compare your values against community averages for the same classname
PRUNE Fast remover Filter, preview, then delete matching rows without touching siblings

Turn all your edits into server-ready files with one click.

Every part of your config has its own generator. The same data always produces the same file, so your diffs stay readable and you can drop the output straight onto your server without surprises.

Config generators 54 files
Editors
Output

Same edits, same bytes — diffs stay readable on deploy.

types.xml Loot economy XML
events.xml Dynamic event spawns XML
cfgeventspawns.xml Event spawn coordinates XML
cfgspawnabletypes.xml Cargo + attachment loot XML
cfgrandompresets.xml Random preset pools XML
cfgplayerspawnpoints.xml Player spawn points XML
cfgeconomycore.xml CE root + ce child files XML
cfgweather.xml Weather + storm tuning XML
globals.xml CE globals (animal, idle…) XML
messages.xml Server broadcast messages XML
cfggameplay.json Mission gameplay tuning JSON

DayZ server config questions, answered.

The questions server owners ask most before they move their configs into DZconfig.

Does DZconfig work with modded servers?

Yes. On top of the vanilla files, DZconfig edits DayZ Expansion settings, TraderPlus and Expansion Market traders, AI loadouts, airdrops, and contaminated areas. Import the config already running on your server and your custom classnames and mods come across untouched.

Will it overwrite my existing edits?

No. You import your current files first, then every editor writes back only the row or setting you actually changed. The rest of your entries stay byte-for-byte identical, so editing one thing never quietly breaks another file.

Which maps are supported?

The interactive map renders real tiles for Chernarus, Livonia, Sakhal, Namalsk, Deer Isle, Esseker, Banov, Bitterroot, Deadfall, Iztek, and Valning. You can assign any of 25 terrains to an instance, including custom maps, so your markers and coordinates always sit on the right world.

Can I push configs straight to my server?

On Platinum, yes. Push generated files to your host over FTP or SFTP, or pull them through the API. On any plan you can download the whole bundle as a .zip and upload it yourself. Either way, no more FileZilla guesswork.

What happens if I make a mistake?

Every type, event, trader, and Expansion edit is saved in the audit history for that instance. Free keeps 7 days of history; Platinum keeps it forever with one-click rollback, so a bad change is never permanent.

Do I need to pay to try it?

No. The Free plan runs a full instance with every editor and generator included. When you need connected delivery, API access, and larger libraries, Platinum starts with a 7-day free trial you can cancel anytime.

7-day free trial
Try every Platinum feature free for 7 days. Connected delivery, API access, and the full modded economy. Cancel anytime before the trial ends.
Start free trial

A free plan that's genuinely useful, and one upgrade when you outgrow it.

Free is enough to run a single instance and get to know the whole workspace. Platinum adds four instances, FTP and SFTP delivery, API access, the larger classname and trader libraries, and unlimited audit history. You can start it on a 7-day free trial.

Free

$0 forever
  • 1 server instance
  • 2,500 classnames
  • 199 categories and sub-categories
  • 25 mods
  • 2,000 trader items
  • 25 trader sellers
  • 50 trader categories
  • 10 AI credits (per day)
  • 10 stored uploads per instance
  • 20 MB storage per instance
  • 25 map markers per instance
  • 7-day audit retention
  • 40 Steam lookups / month
  • Unlimited collaborators + invite links
  • FTP, SFTP, and player data
  • API access