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DZconfig

Simulations

Test your DayZ loot economy before your players live in it.

Run loot simulations, compare your numbers against community averages, and let AI read your types.xml without ever touching the live server. You see how a change plays out before you ship it, not after the complaints roll in.

2,655 vanilla classnames analyzed
63 subcategories scored
0 risk to your live server

The balancing you used to do on gut feel, backed by real numbers.

Every simulation tool runs on your instance and only reads your economy, never changes it. Simulate, compare, and analyze as many times as you want. Nothing leaves the workspace until you decide to edit.

SIM Loot simulator See the spawn distribution your current nominal and min counts will produce, so you know what players will actually find before you commit.
COMPARE Item comparison Hold your values up against community averages for the same classname and catch the items that are wildly over- or under-tuned.
AI AI analyze Let AI read your real types.xml and point out balance problems, risky values, and clear suggestions you can act on.
DIFF Compare XML Compare two types.xml files row by row with mod-aware tolerance, so you can see exactly what a change set moved.

Go from "that looks wrong" to fixed without leaving the instance.

Simulations aren't a side trip. They sit on the same instance as your editors, so the moment a result tells you something is off, the fix is one click away.

1

Load your economy

Simulations read the types.xml already on your instance. There is no separate import and no copy-paste.

2

Run the projection

The loot simulator turns your nominal and min counts into a spawn distribution you can read at a glance.

3

Compare and decide

Check your values against community averages and AI analysis, then adjust before anything reaches your server.

4

Edit with confidence

Take what you learned straight into the type editor and bulk tools on the same instance.

Tune your economy with evidence, not guesses.

Load an instance and run a loot simulation against your real types.xml in seconds.

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