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economy.xml Configuration

The DayZ server economy.xml file each line corresponds to a different type of entity or aspect of the game, indicating whether it should be initialized, loaded, respawned, and saved.

Entity Types

dynamic boolean

Dynamic entities or objects in the game, such as loot or items that can be interacted with.

animals boolean

Animals in the game, such as wildlife. They are initialized and respawned but not loaded or saved, indicating that they are part of the game world from the start and respawn after being killed.

zombies boolean

Zombies in the game. Similar to animals, they are initialized and respawned but not loaded or saved.

vehicles boolean

Vehicles in the game. They are initialized, loaded, respawned, and saved, indicating that they are part of the game world, can be saved between server restarts, and respawn if destroyed.

randoms boolean

Random events or occurrences in the game. They are initialized and respawned but not loaded or saved.

custom boolean

Custom entities or objects created by server administrators. They are not initialized, loaded, respawned, or saved, indicating that they are not part of the default game world behavior.

building boolean

Buildings or structures in the game world. They are initialized, loaded, and saved but not respawned.

player boolean

Player characters in the game. They are initialized, loaded, respawned, and saved, indicating that player progress and status are saved and respawned after death.

Example Configuration

<economy>
    <dynamic init="1" load="1" respawn="1" save="1"/>
    <animals init="1" load="0" respawn="1" save="0"/>
    <zombies init="1" load="0" respawn="1" save="0"/>
    <vehicles init="1" load="1" respawn="1" save="1"/>
    <randoms init="0" load="0" respawn="1" save="0"/>
    <custom init="0" load="0" respawn="0" save="0"/>
    <building init="1" load="1" respawn="0" save="1"/>
    <player init="1" load="1" respawn="1" save="1"/>
</economy>

Configuration Tips

  • Each entity type has four attributes: init, load, respawn, and save
  • Use 1 for enabled and 0 for disabled
  • Consider server performance when enabling features
  • Test configuration changes in a development environment first
  • Keep a backup of your working configuration